ARTICULATE STORYLINE 360: New Trigger Workflow

If you want to make something happen in Articulate Storyline, Triggers are everything. They're so important to your success in Storyline that we cover them beginning in the opening minutes of our Storyline Beginner class and continue to teach them through the end of the Storyline Advanced class.
 
A recent Storyline 360 update from Articulate has taken what was already a pretty nice trigger workflow and made it even better. In this article we'll take a quick look at the new workflow. (If you'd like to explore the new workflow, download the latest build.) You can check your version of Storyline via Help > About Storyline. The new trigger workflow can be found in build 3.33.20625.0 or later.
 
 
The new trigger workflow will be on by default. However, you can elect to stick with the old, Classic workflow if you prefer. To switch between the new and Classic workflows, choose File > Storyline Options.
 
 
Select the Features category and then select Use the new, faster trigger workflow. (You will need to restart Storyline to switch between modes.)
 
 
In the image below you can see the classic Trigger Wizard. As I said at the start, I think the wizard was already pretty easy to use. If I had any complaints at all it was with the need to take a few extra clicks to create a Condition. (As you can see, there's a Show Conditions button which leads to a second screen where, after a few clicks, the Condition gets created.)
 
 
The new Trigger Wizard, shown below, streamlines/groups things quite nicely. Tops among my favorites is that Conditions have been moved up in the workflow (there's no longer a big button to click that leads to a different window).
 
 
When you select Actions (by clicking the link to the right of the word Actions), the options are grouped into appropriate categories, making specific actions easy to find.
 
 
The Triggers panel also received a facelift in the new build. Chief among the enhancements is the ability to Disable (you no longer need to delete and recreate individual triggers… with a quick click you can disable them) and Group (when triggers are grouped, you can make a single edit to change the event that triggers all the actions).
 
 
If you're still working with developers who are using Storyline 3, there's no worries about the new workflow causing trigger issues. According to Articulate, "The new trigger workflow is fully compatible with the classic workflow in all builds of Storyline 360 and Storyline 3, so you can share a project file with other authors no matter which version of Storyline they’re using. When you disable a trigger in the new workflow, that trigger is present but hidden in the classic workflow in Storyline 360 and Storyline 3."
 
You can learn more about the new trigger workflow on the Articulate website.
 
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Looking for Storyline training, consulting, mentoring, or development? We've got you covered. Give us a call at 877.754.2662. We've got an awesome collection of live, online classes. You can learn more here.

ARTICULATE STORYLINE 360: Slides Numbers and Percentage Completion Rates

We do a ton of eLearning development in Storyline. A recent client asked if there was an easy way to add a percentage complete area on each slide so the learner quickly knew how much content remained to be viewed. Thanks to a fairly recent addition to Storyline 360, adding such a feature to a project is simple (it's also easy to add slide numbers).
 
If you'd like to follow along with me, create a new Storyline 360 project and insert 10 slides from the Content Library. (I went with the Affinity template but you can use any of the templates.)  Each of the slides in my sample project are represented in the menu shown in the image below (at the left).
 
 
To add the slide numbers and percentage completion, I went to the parent master slide (View > Slide Master), inserted a text box and typed the phrase: of . | You’ve completed of the lesson.
 
 
Still working on the slide master, and with my insertion point to the left of the word "of," I went to the Insert tab on the Ribbon, Text Group, and clicked the drop-down menu next to the Slide Number icon.
 
 
I selected More options and the dialog box shown below opened. From the Insert drop-down menu, I selected Slide number in menu.
 
 
I repeated this process two more times. On the second pass, I added Total slides in menu to the left of the period. On the third pass, I added Progress through menu (%) after the word "completed.".
 
The text box on my master slide looked like the image below.
 
 
When I previewed the scene, this was the result.
 
 
Because I added the text box to the parent master slide, the text appeared on every slide in the project. Alternatively, the number can be added to a text box on a layer (and use triggers to make the layer appear or disappear based on what the learner does throughout the lesson).
 
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Looking for Storyline training, consulting, mentoring, or development? We've got you covered. Give us a call at 877.754.2662. We've got an awesome collection of live, online classes. You can learn more here.

ADOBE CAPTIVATE 2019: Copy/Paste Appearance

I've long trumpeted the benefits of using Object Styles in Adobe Captivate. However, there may be times when you don't want to work with styles but still want to quickly apply an object's formatting to other objects. In that case, you'll love Captivate's copy and paste appearance feature.
 
Before I show you how to use the copy/paste appearance feature, let me review Object Styles (using styles is truly the most efficient way to work in Captivate). If you'd like to follow along with the steps below, create a blank project in Captivate 2019 (update 11.5) and draw a few shapes similar to the image below.
 
 
On the Properties Inspector, notice that the shapes are all using the Default Smart Shape Style.
 
 
Using the Properties Inspector, change the appearance of one of your shapes (for instance, change the fill color).
 
 
On the Properties Inspector, notice the plus sign to the left of the style name. The plus sign indicates a formatting override. The change you made to the object is not part of the object style and the formatting was not applied to any other objects using the same style.
 
To update the style, go to the menu across from Style Name on the inspector and choose Save changes to Existing style.
 
 
Every object on every slide using the style gets updated instantly. That's cool stuff. However, if you want to format multiple objects and you don't want to use Object Styles, this next technique is for you.
 
Select and format a shape (use the Properties inspector to change the fill, color, stroke, etc).
 
 
Select the shape you just formatted and choose Edit > Copy Appearance (or right-click and choose Copy Appearance).
 
 
Select another shape and choose Edit > Paste Appearance (or right-click and choose Paste Appearance).
 
The selected shape is instantly formatted to match the previous object. You can use this technique to format multiple slide objects, even across project slides. If you'd like to see a video demo of this process, you'll find it on my YouTube channel.
 
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Looking for Captivate training? Check out these live, instructor-led classes.
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Kevin Siegel is the founder and president of IconLogic, Inc. He has written hundreds of step-by-step computer training books on applications such as Adobe Captivate, Articulate Storyline, Adobe RoboHelp, Adobe Presenter, and TechSmith Camtasia. Kevin spent five years in the U.S. Coast Guard as an award-winning photojournalist and has three decades’ experience as a trainer, publisher, technical writer, and eLearning developer. Kevin is a Certified Master Trainer (CMT), Certified Technical Trainer (CTT+), Certified Online Professional Trainer (COTP), and a frequent speaker at trade shows and conventions. 

ARTICULATE STORYLINE 360: The Awesomeness of the Media Library

Have you ever had this happen to you? You insert an image into your Storyline project and then sometime later you decide to use the image on another slide. However, your project is large (multiple scenes and slides) and you're having a hard time finding that pesky image. How about this one? You're making your project accessible for learners with disabilities. You're pretty sure you added alternative text to a specific image but now you're doubting yourself. Is there a quick way to check? Or perhaps you've used an image in a project and someone on the team wants to use it too. Is there a quick way to share the image?
 
If you add images, characters, audio, or video to your projects (I think that covers all eLearning developers, everywhere), you'll love Articulate Storyline 360's Media Library (View tab > Views group).
 
 
The Media Library displays a list of all of the project's assets grouped on tabs for Images, Characters, Audio, and Video.
 
 
I love the ability to select an image and, from the right of the Media Library, add Alt text (for accessibility) and notes. You can also see where the image has been used throughout the project and add the same accessibility text to all instances of the image.
 
 
 
You can also import assets directly into the Media Library and export any asset (so it can be shared with team members).
 
 
 
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Looking for Storyline training? Check out these live, instructor-led classes.
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Kevin Siegel is the founder and president of IconLogic, Inc. He has written hundreds of step-by-step computer training books on applications such as Adobe Captivate, Articulate Storyline, Adobe RoboHelp, Adobe Presenter, and TechSmith Camtasia. Kevin spent five years in the U.S. Coast Guard as an award-winning photojournalist and has three decades’ experience as a trainer, publisher, technical writer, and eLearning developer. Kevin is a Certified Master Trainer (CMT), Certified Technical Trainer (CTT+), Certified Online Professional Trainer (COTP), and a frequent speaker at trade shows and conventions.

ADOBE CAPTIVATE 2019: Three Cheers for Improved Assets in Version 11.5

Adobe recently released a significant, and free, update to Captivate 2019, its flagship eLearning development tool. The updated version of the software is 11.5 (11.5.0.476 to be precise).
 
Over the coming weeks, I'll highlight the biggest improvements/enhancements. This time, it's all about the awesome new assets.
 
If you're a veteran Captivate developer, you'll see that the interface remains mostly unchanged. However, notice that the Assets tool has been moved to the right (and is now grouped with Library and Properties).

 
In the previous version of Captivate, clicking Assets opened a dialog box where you'd find find some free Characters and other assets (most of the cool stuff was provided by the eLearning Brothers).
 
In Captivate 2019 (11.5), clicking Assets still opens the Assets dialog box, but wow-oh-wow will you find some wonderful new stuff here.

 
There are still Characters, and lots of them, so definitely check them out. However, what I'm loving is the addition of Icons, more 360 Assets, Images, Videos, Audio, and Buttons.
 
In the image below, I searched for "checkmark" and was presented with two options.


 
I selected the image I wanted, clicked the Insert button and the image appeared on my slide. All of the images are SVGs so you can scale them up or down without fear of losing any quality. I love that. And if you double-click the SVGs you can change the color on the Properties Inspector. (Note that it will actually take three clicks to change the icon's color. Two clicks to get to edit mode, one more click on the existing color to modify it.)
 
Back with the Assets dialog box, I played around with the Videos and Audio options and found plenty of potential here. Keep in mind that after inserting these assets, you can still edit them within Captivate just like always.

 
Speaking of buttons (were we speaking about buttons?), I think we can all agree that the buttons provided in every version of Captivate, back to the beginning of time, left much to be desired. It's time to rejoice. To be clear, if you add a button to a slide via the Interactions tool you'll end up with the same boring button as always. And if you switch to an Image button the same ghastly images are available (all the more reason to use Shapes as buttons). Nevertheless, the button Assets in Captivate 11.5 can be added to your project in seconds and are a welcome upgrade.
 
In the image below, I've selected the Play button.

 
After inserting the button Asset onto a slide, the button behaves like any button (you'll find Actions you can modify on the Properties inspector). What I'd love to see down the road are either buttons as Shapes available in the Assets area or some way to modify the button images that are currently available without having to leave Captivate.
 
Note: If you'd like to see a video where I demonstrate the concepts detailed in this article, visit the IconLogic YouTube channel.
 
Next time: Project and Slide Assets (both of which are game changers and worth a deep dive).

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Looking for Captivate training? Check out these live, instructor-led classes.

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Kevin Siegel is the founder and president of IconLogic, Inc. He has written hundreds of step-by-step computer training books on applications such as Adobe Captivate, Articulate Storyline, Adobe RoboHelp, Adobe Presenter, and TechSmith Camtasia. Kevin spent five years in the U.S. Coast Guard as an award-winning photojournalist and has three decades’ experience as a trainer, publisher, technical writer, and eLearning developer. Kevin is a Certified Master Trainer (CMT), Certified Technical Trainer (CTT+), Certified Online Professional Trainer (COTP), and a frequent speaker at trade shows and conventions. 

ARTICULATE STORYLINE: Logical Scene Numbering

When I work with scenes in Articulate Storyline, I like it when the number that accompanies each scene is logical. Take the three scenes below for instance. I'm creating an eLearning project for a zoo, so naturally I have scenes for Big Cats, Elephants, and Exotic Birds.
 
 
Because I created the Big Cats scene first, it was automatically tagged as my Starting Scene (as indicated by the red flag in the image above).
 
Next, I created the Elephants scene, followed by the Exotic Birds scene. Notice in the image above that in addition to having appropriate names, the scenes are logically numbered (1, 2, and 3).
 
The scene numbers are based on their creation order. While logical, the numbers do not indicate the order in which any scene might be seen by my learners. In fact, I can make any scene the Starting Scene and, using Triggers, I can make the third scene appear before the second scene.
 
I created a fourth scene and named it Home. On the Home scene, I added three buttons to a slide. Each of the buttons were given Triggers that jumped to a different scene in the Story.
 
 
I then made the Home scene the Starting Scene (this is easy to do with a simple right-click on the scene via the Story View).
 
After making the fourth scene (the Home scene) the Starting Scene, the drama started. In the image below, notice that the pesky Home scene is positioned correctly (above the other scenes). And you can clearly see the arrows indicating the button jumps between the Home scene and the other scenes.
 
 
But do you also see the horror in the image above? Look at that number 4 to the left of the Home scene's name. Noooooo! The Home scene is my first scene, and as far as I'm concerned, it should be numbered with a 1, not a 4. Of course, Storyline doesn't agree with me… a numbering sequence of 4, 1, 2, 3 is perfectly fine!
 
At the end of the day, the scene numbers don't truly matter. Learners will be able to move freely around the zoo, they'll never see the numbers, and won't ever know that the scene numbers are out of order.
 
But I'll know the numbers are out of whack… and so will you!
 
Fortunately, while not obvious, the fix is easy.
 
While in Story View, select the scene that's out of order and cut it to the clipboard. Without selecting anything, immediately paste the scene back into Story View.
 
And that's that. If you're like me, you'll be delighted to see that the scenes are numbered logically in the Story View (which is truly the only way to go, right?).
 
 
Looking for Storyline training or support? Check out these awesome live, online, instructor-led classes. Also, if you need help with Storyline development or if you'd like one-on-one Storyline mentoring, we've got you covered.

ADOBE CAPTIVATE: Adding Text Hyperlinks

Adding a hyperlink to an interactive object in Adobe Captivate has never been a problem. Select the object (click box, button, or text entry box) and, on the Properties Inspector, Actions tab, change the On Success to Open URL or file.
 
 
Type the web page address into the URL area and that's it.
 
 
Hyperlinking text within a text caption isn't quite as straight forward. After adding text to a caption, there isn't an Action tab on the inspector (therefore, no apparent way to create a hyperlink).
 
There is a way to accomplish the task, however. From within the caption, select the text you'd like to be clickable (you have to highlight the text, not just select the caption) and then, on the Properties Inspector, Character area, locate and click the Insert HyperLink icon.
 
 
From the Link To drop-down menu, choose Web Page and then, in the field below, type the web address you'd like to use.
 
 
In the image below, I've linked a single word to the IconLogic website. The appearance of the text can easily be changed via the Character options on the Properties Inspector.
 
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If you need to learn Adobe Captivate, we've got you covered with an awesome number of live, online classes. If you need help developing your next eLearning project, or if you just need some quick one-on-one mentoring, we've got you covered there too.

eLEARNING DEVELOPMENT: How Much Time Does It Take to Create eLearning?

One of the more common questions that I get from new eLearning developers is how much time does it take to produce published content. The answer depends upon a couple of factors. For instance, which eLearning tool are you going to use? Is it Adobe Captivate? How about TechSmith's Camtasia? Or maybe you're going to use Articulate Storyline?
 
Here's another factor: how many minutes of eLearning playtime are you looking to produce? Are you creating a 30-minute course? 60 minutes?
 
I have extensive experience using Storyline, Captivate, and Camtasia. In my experience, it will take you approximately 2 hours of labor to produce 1 minute of eLearning playtime if you use Captivate or Storyline. If you use Camtasia, your labor will go down a bit (1 hour or perhaps 1.5 hours for every 1 minute of video playtime). 
 
The production times mentioned above do not include the following:
 
Writing an eLearning script or developing a storyboard
 
If you’re creating a software simulation, you’ll need a step-by-step recording script. If you’re creating soft skills content (lessons such as conflict resolution or onboarding), I've found that it could take between 1-2 hours to write a single minute of content.
 
Rehearsing the Script
 
Once you're written the software simulation script, you'll likely need to run through it multiple times to ensure it's accurate.
 
Writing an Audio Script
 
If you're going to include voiceover audio (and I highly suggest that you do since audio has been shown to improve the learner experience), you should create an audio script. It could easily take you 40 hours or more to prepare an audio script.
 
Recording the Software Simulation or Video Demo
 
Once you've written a script, recording screen actions in any of the eLearning tools is simple and shouldn't take more than the actions detailed in the script. For instance, if the script has you recording a 3-minute process in Microsoft Word, it should only take 3-minutes to record the process. And while recording screen actions doesn't take a lot of time or special skills, if there are a lot of simulations to record, you'll need to factor the time in your budget.
 
Developing Assets Externally
 
I mention below that you can save production time in your eLearning tool by creating as much of the course assets as possible outside of the eLearning tool. Many people create the content in PowerPoint and simply import the content into the eLearning tool. While that means there will be less content to create in the eLearning tool, don't overlook the fact that the content still needs to be created in that other tool. In my experience, creating content in PowerPoint is easy. However, it still takes time. In fact, I'd put the development time in PowerPoint at about the same development time as working within Camtasia (1-1.5 hours for every minute or presentation play time).
 
The production clock begins ticking after you create a blank project, open a project containing previously-recorded content, or import external content such as a PowerPoint presentation.
 
Production includes, but is not limited to:
  • Adding/editing text content such as callouts/captions
  • Adding images
  • Adding animations
  • Adding interactivity (Buttons, clickable hotspots, menus, etc.)
  • Creating quizzes
  • Publishing to an LMS or web server
  • Testing the published content
  • Fixing errors found during the testing process
  • Republishing and retesting
Looking to save time? You can trim production times significantly by following these tips:

Create Just In Time eLearning

If creating a software demonstration in Captivate or Storyline, record the lesson and simply publish it without going from screen-to-screen and tweaking any of the timing or the text. When an eLearning developer simply records a lesson and publishes it without much post-production, I call those kind of eLearning modules "just in time eLearning." Depending upon your audience, "just in time eLearning" may be perfectly appropriate. Why spend the production time creating a highly-polished lesson if it's not necessary?

Use Microsoft PowerPoint

If creating a soft skills lesson, create the bulk of the content in Microsoft PowerPoint. All three eLearning tools mentioned above allow you to take existing PowerPoint content and quickly create eLearning out of it. In my opinion, Captivate and Storyline handle the PowerPoint content more elegantly than Camtasia, but the bottom line is that you can re-purpose existing content. Assuming you are satisfied with the original PowerPoint content, and you don't need to add additional content (beyond possibly a quiz) in the eLearning tool, the production time for converting PowerPoint to eLearning should be no more than 1 hour of production time for every minute of eLearning playtime.

Use Templates

If you start a project with a well-conceived and implemented template, each of your projects will have a consistent look and feel.

Depending on the Tool, Go Demo or Sim

If you use Camtasia, I suggest creating software demonstrations instead of simulations. If you add interactivity (hotspots) to a Camtasia project, you will need to post the lesson to a server to test the interactivity. That kind of back and forth simply takes too much time. However, creating software simulations in Captivate and Storyline is so quick and easy, I think it's actually faster to produce simulations over demonstrations. The pesky mouse pointer that is typically included in a demonstration always need a significant amount of production attention (you'll likely need to adjust the pointer position, pointer path, click effects, and click sounds). Since simulations don't typically include a mouse pointer, those production issues go away.

What's your experience with eLearning production times? I'd love to see hear about the eLearning tools you're using. How much time it takes you to produce each minute of eLearning. Feel free to share your thoughts below.
 
We've created an online tool that will help you calculate how long it can take to develop eLearning (the tool supports Captivate, Camtasia, Presenter, and more). Check out the tool on the IconLogic website.
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IconLogic has deep experience developing eLearning. If you need assistance with your next project, we can help!

TECHSMITH CAMTASIA: Out of Sight, Out of Mind

How often have you had multiple objects on the Camtasia canvas and found yourself moving one object out of the way so you could work with another object? If you're like most developers, I'm thinking it's a common occurrence. And while it's not difficult to move an object (just drag and drop), you'll likely have to put the misplaced object back where you found it.
 
In the image below, I've positioned four objects on the canvas (each of the objects shown below are available for free via Camtasia's Library).
 
 
I'd like to change the behavior of the two people on the canvas. However, I consistently found myself selecting the house by mistake and either moving it or accidentally applying behaviors to the wrong object. Also, when previewing the video, I wanted to hide the house and focus instead on the two characters.
 
Fortunately, the solution to both problems is incredibly simple. On the Timeline, click the Disable Track icon (the eyeball) for the Track containing the item that's in the way.
 
 
 
Not only are the items on the disabled track hidden from view on the Canvas, they won't preview nor will they publish.
 
 
If you'd like the hidden objects back, simply Enable the track.
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Looking to learn how to develop eLearning in Camtasia like a pro? Check out our live, online Camtasia classes and one-on-one mentoring sessions.

ARTICULATE STORYLINE: Publish a Portion of a Project

When publishing a Storyline project, it’s often preferable to publish a small section of the project instead of the entire thing (a single slide for instance or an individual scene). Fortunately, Storyline 360 makes quick work of this task, if you know where to look.
 
Open Storyline’s Publish dialog box by either using the Publish tool on the Ribbon or choosing File > Publish.
 
From the Properties area of the Publish dialog box, click the link to the right of Publish to open another Publish dialog box.
 
 
From here you can elect to publish the entire project, a single scene, or from the A single slide drop-down menu, specify any slide from any scene within the project.
 
 
Click the OK button and then click the Publish button to publish the selection.
 
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