Adobe Captivate 12: The Interface

With the recent release of the all-new Adobe Captivate 12, I'm beginning a series introducing you to some of my favorite features. This week, let's take a look at the new interface. If you're a veteran Captivate developer, you'll see that much has changed in this new interface, and many of the old standards have been removed (not changed or moved… removed entirely).

There are now two versions of Captivate that you can download from Adobe using one subscription: Adobe Captivate Classic (also known as Captivate 2019) and Adobe Captivate (also known as Captivate 12 and Captivate 2023). The two versions are very different, and we offer training and support for both. You can download both Adobe Captivate Classic and the new Adobe Captivate and have both on your computer at the same time, assuming different installation locations are defined when the applications are installed.

This article focuses on Captivate 12.

When you start Captivate 12, the first thing you'll see is the Home screen.

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If you click the New Project button, you'll create a new blank project. Click the Open option and you can retrieve and open existing Captivate 12 projects. This brings me to a warning about using the new Captivate. There is no option for upgrading legacy Captivate projects to Captivate 12. If you elect to work with Captivate 12, do so with the understanding that you're creating new, responsive projects. The big thing about responsive projects is that you aren't asked to define a project's width and height as you create a new project. The Canvas size is fluid, and your content will automatically reflow to fit any screen size.

Adobe has indicated that as Captivate 12 evolves and matures, there will be a workflow for upgrading from legacy projects to the new version. The lack of an upgrade path appears to be the main reason that Adobe will continue to support Captivate Classic until 2027. I expect that it will take a few years to add features to Captivate 12 that are currently in Captivate Classic. For example, in Captivate 12, there aren't any slide masters. Nor is there a Library, virtual reality, or support for importing Microsoft PowerPoint presentations.

The new interface is very clean and modern-looking.

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The Filmstrip is now simply the Slides panel.

At the far left is a column of tools that replaces the Captivate 2019 toolbar.

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At the right, in place of the Properties inspector, Library, and Timing inspector, there's a cluster of icons that display Visual properties, Interactions, Animations, Audio settings, and Accessibility.

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And at the bottom right are two easy-to-overlook icons: TOC and Playbar (which replaces the Skin Editor) and Project Properties.

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One awesome feature of the new Captivate is the preview icons at the top of the window.

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Using these icons, you can quickly see how your content will look as it reflows on various screen sizes (desktop, tablet, and mobile).

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In the coming weeks, I'll show you the project creation process, how the many tools work, and how Captivate 12 compares to Captivate Classic/2019.

Adobe Captivate 2019: Is a Non-Responsive Project Still Mobile-Friendly?

I received the following question from a former student who attended one of my vILT Adobe Captivate training courses.

During the class, you told us how to make a project responsive without creating a “responsive project.” I’ve tried to find that part of your recorded sessions, but I’m not having much luck. Can you remind me of how this is accomplished?

You cannot create a responsive Captivate project without creating a responsive project (File > New > Responsive project). If you work in standard Captivate (File > New > Project), as most people do, the output will not be responsive at all. However, being non-responsive does not mean that your published output will not work on mobile devices. Because you’re publishing as HTML5, mobile support is there by default. However, you need to remember to select “Scalable HTML Content” in the Publish dialog box prior to publishing.

Captivate-scalable-html-content

Once you do that, not only will the project work on mobile devices, it will resize automatically to support all screen sizes.

Adobe Captivate: Understand Project Cache and Save Some Cash

When I teach my Adobe Captivate Classic classes, we cover application Preferences fairly early. If you're on a PC, choose Edit > Preferences. If you're on a Mac, choose Adobe Captivate > Preferences. From the top of the Preferences, click General Settings.

You will see two options in the Default Locations area: Publish at and Project Cache.

CpCache

The Publish At option allows you to specify where your projects are published. That makes sense. The less obvious feature is the role of Project Cache. According to Adobe, the Project Cache folder contains all of your projects' components until you click the Clear Cache button. The cached assets make the process of opening, saving, and working on a project faster.

Note: In the image above, I created a folder named Cache directly on my hard drive. You can create the Cache folder anywhere you like, provided the location is not a network resource. Do not delete your Cache folder (or click the Clear Cache button in the image above) unless you have a project backup. Without the contents of the Cache folder, the steps listed below to recover a corrupt project will not work.

Should your Captivate project become corrupt or get misplaced, and you have the backup file, change the name of the backup file to new_name.cptx and you're all set. If you don't have a project backup and the only version of your project refuses to open, the cached version of the project will come to your rescue. Assuming you know the location of your project cache folder, you should be able to resurrect a project by following the steps below (the xxx in the example below will be different on your system).

Special thanks to fellow Captivate developer Rod Ward, Director of Infosemantics, who had the misfortune (or fortune, depending on how you look at the world) of working with a Captivate project that refused to open. Rod used these steps and was able to get back in the game.

  1. Find the project cached folder (for example, C:\Users\your name\Documents\Adobe Captivate Cached Projects\CPDxxxxx\db).

    This is the default location of the cached project, and you can change this via the Global Preferences, as mentioned above.

    The folder will contain the following:

    A folder called Compressed_data. (This folder will contain several cpd files.)

    A folder called Objects. There should be a file within the folder called objects.cpo. The size of this file should be greater than 0 kb.

    A folder called uncompressed_data.

    A file called audio.cpad.

    A file called info.cpi.

    A file called text.cptd.

    A file called thumbnails.cpth.

  2. Select the files named above and use them to create a zip file.

    Note: There may be other folders and files in the db folder mentioned above. Be careful to not include any other files in the zip other than those listed above. According to Rod, "the other files that might be there seem to be files used in locking the project so that you cannot inadvertently edit two of them at the same time."

  3. Change the extension of the zip file to cptx and the file should open in Captivate.

    "Captivate saves one of these db folders each and every time you save a project file," said Rod. "If you don't have success with the first one you try (possibly because it is too corrupted), you can always try another one further down the list by looking at the time the folder was added."

    Rod went on to say: "The naming structure of the folders provides no clue as to which CP project corresponds to which cached folder. If you happen to be working on several projects simultaneously, it can take a bit of digging to find the one that you want. You have to keep creating and opening these zips until you get lucky. This, of course, is not a problem if you know the exact time when you happened to be saving a particular project."

ACCESSIBLE COLORS FOR ELEARNING: Strategies for Selecting Appropriate Color Palettes

I was teaching a virtual Camtasia class recently and, while selecting colors for a canvas annotation, we had a robust discussion about colors. Specifically, which colors work for learners who are color blind?

According to Dr. David Nichols, University of Connecticut, approximately "one in 20 people are colorblind in some way."

When someone is colorblind, "one or more of the types of cone cells in the eyes — the cells we use to detect color — does not work normally," said Nichols. "A person who is colorblind sees a reduced color space; two colors which appear distinct to a person with normal color vision may appear to be the same to a person who is colorblind."

Nichols went on to say that "most people who are colorblind have some form of red-green colorblindness, such as deuteranomaly, deuteranopia, or protanopia."

"It can be difficult or impossible to distinguish whether a given color is red or green, and shades of red and green may have very low contrast. Instead of using a color palette of red and green, consider using a similar magenta and green color palette instead," stressed Nichols.

When adding colors to your eLearning projects, Nichols suggests using accessible color palettes. Here is an example as seen on the "Coloring for Colorblindness" website.

Colors-for-accessibility

You can learn more about accessible colors here. And check out this awesome color contrast analyzer. The tool is helpful when adding colors to your Camtasia, Storyline, and Captivate projects.

HANDS-ON, LIVE ONLINE TRAINING: Creating eLearning Scripts for Software Simulations

We are proud to announce a new class: Creating eLearning Scripts for Software Simulations

If you create eLearning that includes software simulations and video demonstrations, you've likely heard about the need for a recording script. It's also likely you're not sure how to create an appropriate script.

Here's the only class you'll need: https://www.iconlogic.com/storyboarding-scripting-elearning.html

If you create software simulations or video demonstration eLearning in Adobe Captivate, Articulate Storyline, or TechSmith Camtasia, this class is for you!

Adobe Captivate: Free 2019 Update For Mac OS Big Sur

I love keeping my Mac up-to-date, but I rarely install major software updates when they are first released. And when OS 11, otherwise known as Big Sur, became available, I waited. After several months, my Mac began pestering me to get the update. When 11.1 became available, I finally upgraded.
 
Did I mention that I always caution people against upgrading their operating systems until ensuring that existing software continues to work? Yeah, about that… after upgrading my Mac, this is what I saw when choosing Apple > About This Mac.
 
 
Everything worked on my Mac wonderfully after the upgrade… except Captivate 2019. The program would start and then immediately close. Upon checking the Adobe website that supports Captivate, I learned that Captivate would not work with Big Sur. Yikes.
 
Fortunately, Adobe now has a free update for Captivate 2019 that allows Big Sur users to continue using the software. You can download the update here: https://assets.adobe.com/public/ff298ded-060f-4ee3-48f8-6599d7b9cc11.
 
Before installing the update, Adobe recommends that you uninstall Captivate first. From the Applications folder, open the Adobe Captivate 2019 folder and open Uninstall Adobe Captivate 2019.
 

ADOBE CAPTIVATE 2019: The Fastest Way to Start a New Project with Content and ID

 
Ksiegel3Adobe Captivate makes it possible to rapidly create new eLearning projects. The process is as simple as File > New Project > Blank Project.
 
If you go that route, you'll get a new project with a single slide that looks like this:

 
It's a simple thing to add text to the slide (double-click the placeholder and type the new text). And adding slides to the project is simple too (Insert > New Slide from). However, if you're not an instructional designer, it's likely that you're not clear on the structure of the course or that the project should include standard slides such as an overview slide and a lesson review slide. If you're not a graphic designer, adding some cool visuals to your project may be out of your comfort zone as well.
 
And that's where Captivate's Project Assets prove invaluable.
 
From the top right of the Captivate window, click Assets.
 
 
From the list at the left, click Projects. From here, you can add single slides to your existing project or create a whole project, complete with instructional design ideas.
 
In my example, I selected Projects. Then I selected the Earth project and clicked the Open as a New Project button.
 
 
The resulting project is as complete (45 slides containing images and placeholder objects) as it is visually stunning. There are instructional design suggestions, navigation slides, interactive slides… everything you need to get your new project out of the starting gate and moving at a full gallop.
 
In the image below I edited the text and replaced the placeholder image in about 10 seconds.
 
 
Give the free Captivate assets a try and I'm betting that you'll agree that there's no faster way to get new eLearning projects up and running.
 
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Plant1If you're looking to learn Adobe Captivate, we've got a nice collection of live, online Captivate classes (all of the classes are taught by certified trainers who are also experienced eLearning developers).

 

ADOBE CAPTIVATE: Updating Images Project-Wide

Adding an image to an Adobe Captivate project is simple: use the Media tool on the toolbar or import the assets into the Library and then drag the imported assets onto Filmstrip slides.
 
But what if you've imported an image into Captivate and then the image is updated outside of Captivate. How can you get the updated image into your project and have the image update across the entire project?
 
In the image below, notice that I've imported an image of a city skyline. I'm using the image on multiple slides. The image's slide location and size are different on each slide.
 
 
I originally imported the image from my corporate server. The designer edited the image in Photoshop by adding a filter.
 
 
I received an email alerting me to the change and was instructed to use the updated image in my Captivate project. I opened the project. Sadly, the image did not update automatically on any of my slides. No worries. On the Library, I right-clicked the image and chose Update.
 
 
I then clicked the Update button.
 
 
And like magic, the image in the Captivate Library updated–and every instance of the image throughout the project updated too.
 
 
Looking for live, virtual Captivate training? We've got you covered with these classes (all guaranteed to run).
 

ADOBE CAPTIVATE: Recording Screen Actions on a PC with a High-Density Screen

So, you got a fabulous new Windows laptop. It’s light! It’s compact! And it has a beautiful High-Density screen. The screen’s resolution is so sharp that you’ve got it set up to display at 150% or 200%, because otherwise the icons and text are so tiny and sharp that you can barely read them.
 
Then you try to do some screen-capture work in Adobe Captivate, and you are hit with an error message: Screen capture with high density monitor not allowed or perhaps something about DpiAwareness. The net result is that you cannot record the screen, either in software simulation or in video demo recording mode.
 
 
In the past, the fix was to manually update the AdobeCaptivate.ini file. You had to venture deep into the Adobe Captivate program files and find that .ini file. Then you had to edit it with a text editor and change the DPI setting to 1. Then you had to battle your Windows setup about permissions and file names and passwords even just to save your changes to the .ini file. Even after all that, many developers report that while recording works, the Captivate software itself becomes so teeny-tiny that it's impossible to use.
 
As an alternative to fighting with the .ini file, I've got two easy plans of attack for you (neither involve editing any sort of support file):
 
Plan A: Right-click your desktop and choose Display Settings. Change the size of text, apps, and other items to 100% (even if not recommended) and then close the Display Settings.
 
 
Restart Captivate and see if you can record a software simulation. If yes, all is right with the world. If you still cannot record the screen, it's time for plan B.
 
Plan B: Find the Captivate.exe file (it's usually in Program Files > Adobe > Adobe Captivate 2019), right-click and choose Properties.
 
 
 
From the Compatibility tab, click the Change high DPI settings button.
 
 
Check the checkbox for Override high DPI scaling behavior. Ensure that Application is selected in the Scaling performed by drop-down.
 
 
Click OK to each of the two dialog boxes to confirm your changes.
 
And that’s it. You should now be able to record screen actions on your high-density monitor with no problems.
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Jennie Ruby, CMT, CTT, COTP, is a veteran eLearning developer, trainer, and author. Jennie has an M.A. from George Washington University and is a Certified Technical Trainer and Certified Online Training Professional. She teaches both classroom and online courses, and has authored courseware, published training books, and developed content for countless eLearning projects. She is also a publishing professional with more than 30 years of experience in writing, editing, print publishing, and eLearning.
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Looking for Adobe Captivate training, consulting, mentoring, or development? We've got you covered. Give us a call at 877.754.2662. We've got an awesome collection of live, online classes. You can learn more about our Captivate classes on the IconLogic website.

ADOBE CAPTIVATE 2019: Copy/Paste Appearance

I've long trumpeted the benefits of using Object Styles in Adobe Captivate. However, there may be times when you don't want to work with styles but still want to quickly apply an object's formatting to other objects. In that case, you'll love Captivate's copy and paste appearance feature.
 
Before I show you how to use the copy/paste appearance feature, let me review Object Styles (using styles is truly the most efficient way to work in Captivate). If you'd like to follow along with the steps below, create a blank project in Captivate 2019 (update 11.5) and draw a few shapes similar to the image below.
 
 
On the Properties Inspector, notice that the shapes are all using the Default Smart Shape Style.
 
 
Using the Properties Inspector, change the appearance of one of your shapes (for instance, change the fill color).
 
 
On the Properties Inspector, notice the plus sign to the left of the style name. The plus sign indicates a formatting override. The change you made to the object is not part of the object style and the formatting was not applied to any other objects using the same style.
 
To update the style, go to the menu across from Style Name on the inspector and choose Save changes to Existing style.
 
 
Every object on every slide using the style gets updated instantly. That's cool stuff. However, if you want to format multiple objects and you don't want to use Object Styles, this next technique is for you.
 
Select and format a shape (use the Properties inspector to change the fill, color, stroke, etc).
 
 
Select the shape you just formatted and choose Edit > Copy Appearance (or right-click and choose Copy Appearance).
 
 
Select another shape and choose Edit > Paste Appearance (or right-click and choose Paste Appearance).
 
The selected shape is instantly formatted to match the previous object. You can use this technique to format multiple slide objects, even across project slides. If you'd like to see a video demo of this process, you'll find it on my YouTube channel.
 
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Looking for Captivate training? Check out these live, instructor-led classes.
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Kevin Siegel is the founder and president of IconLogic, Inc. He has written hundreds of step-by-step computer training books on applications such as Adobe Captivate, Articulate Storyline, Adobe RoboHelp, Adobe Presenter, and TechSmith Camtasia. Kevin spent five years in the U.S. Coast Guard as an award-winning photojournalist and has three decades’ experience as a trainer, publisher, technical writer, and eLearning developer. Kevin is a Certified Master Trainer (CMT), Certified Technical Trainer (CTT+), Certified Online Professional Trainer (COTP), and a frequent speaker at trade shows and conventions.